Archive for the ‘games’ Category

Post #238

October 6th, 2016

Amazing Hawaii Comic Con is hosting its Special Edition this weekend at the Hawai'i Convention Center. It's a pretty impressive guest list, headlined by comic writer Brian Michael Bendis and featuring Chad Hardin (artist, Harley Quinn), Veronica Taylor (the original voice of Ash in Pokemon), members of the Hawaiian Comic Book Alliance and Max Mittelman, Ray Chase and Robbie Daymond (voice actors who play prominent roles in One-Punch Man and Final Fantasy XV). For tickets and information, visit

But you'll have to excuse me if I only briefly touch on that because of a bigger announcement that needs to be made: What you're reading is the 238th post written by either me or tag-team partner in fandom Wilma Win since Otaku Ohana migrated from to the domain in 2012.

It is also the final post of Otaku Ohana as you've known it for its 7-year existence.

Sunset over Ala Moana Center as seen from the Ala Moana Hotel, March 26, 2015. Photo by Jason S. Yadao.

A sunset as seen from the Ala Moana Hotel, March 26, 2015. Photo by Jason S. Yadao.

Let me clarify at the outset that I'm not one of the 15 recently laid-off newsroom employees at the paper. (Neither is Wilma.) My primary duties at the paper are as a copy editor and page designer, and I'll still be doing that. Recent cuts have, however, resulted in a shifting of priorities for, and those of us who write blogs were told earlier this week that most of the blogs -- save for the four UH sports blogs hosted at -- would be discontinued, effective Friday, Oct. 7.

I do, however, have some good news about the future of Otaku Ohana. Shortly after that blog migration I noted earlier, I quietly reserved a space on WordPress, intending to use it as a backup in case anything ever happened to either that server or the original Star-Bulletin blog server. Things happen all the time that cause chunks of the Internet's history to disappear forever, and I wanted to be ready for that.

Thanks to webmaster Adam Sparks and Editor Frank Bridgewater, who gave me the go-ahead to do so, I'm pleased to announce that I've gained full rights to house all past Otaku Ohana content and publish all future posts to that WordPress space. So yes, this blog will live on. It'll just be updated at its new home -- set your browsers and bookmarks to, please -- and be a 100 percent more freelance-ish endeavor.

So why am I continuing this blog away from the umbrella of Star-Advertiser branding? It's because it's become something more than A Thing I do in my spare time at the paper. It's become a labor of love. A coworker once told me that he enjoys reading what I write because my style seems more like it's written from a fan's perspective rather than a clinical journalist's perspective, and it's something I've tried to keep intact all these years.

In the 11 years I've written Cel Shaded and Otaku Ohana, I've met so many cool people had so many wonderful experiences and had fun writing about it all. And it's all thanks to you, the people who've stuck with me and Wilma over those years. We are otaku, fans of anime, manga, comics, cartooning, sci-fi, fantasy, what have you. We are ohana, a family. Granted, we can be a somewhat dysfunctional family at times -- trust me, I've heard enough off-the-record, behind-the-scenes stories to write a book if I was that sort of person, which I'm not -- but still a family nonetheless.

I just have one request: If you like the blog, now more than ever, please spread the word about it. I usually note when new posts go up on my Twitter ( and Facebook ( accounts. Sometimes Google+, too, if the Otaku Ohana Anonymous Director of Forced Social Interaction reminds me about it. Readership going forward is something I'm going to closely monitor to determine whether I should continue to request press credentials at most of the Con-athon shows, because I feel somewhat guilty asking if hardly anyone's reading.

See you at, space cowboys.

Go, speedrunners, go!

May 13th, 2016

Save the animals. Always. Screen grab from Summer Games Done Quick 2015 video.

Donate to a good cause. And save the animals. Always. Screen grab from Awesome Games Done Quick 2015 video.

So you know that we here at Otaku Ohana love our video games. And gamers don't often have the greatest reputation -- you know the stereotypes, which I won't deign to repeat here. You also know we love our charity gaming events -- see our past coverage of Child's Play Charity, which helps children's hospitals worldwide.

But the idea of using video games as a fundraiser has been around for years, and lately it's been getting more mainstream recognition. A subgenre of this is the speedrunning category, in which gamers finish games as fast as they can -- exploiting things like glitches and technical aspects of games to complete them in mere minutes to several hours instead of the, say, 80 hours we mere mortals probably spent. (Yeah, that was me with Final Fantasy III/VI. But only because I was trying my darnedest to get Economizers for everyone so they could all cast spells for a measly 1 magic point! Anyway, I digress.)

Admittedly, I'd never heard of speedrunning until just a few years ago when I stumbled across a particular video game marathon for charity. Seeing the insane skills and the vast knowledge that the gamers had to employ to effortlessly whip through these games like Simon Belmont through Dracula, the same games that I loved and sweated and cursed over and spent wayyyyy too much of my life -- that got me COMPLETELY hooked. And the fact that this was being done to benefit a worthy cause was a big, big bonus.

It's only in the past few months that I became aware of various other video game marathon charity events, both speedrunning and otherwise, and I'd like to spread the word about them by sharing them here. These broadcast live online, usually via Twitch, and they're listed here in generally chronological order. (Please note that the months listed are only an estimate based on when they occurred last year and that they may change.) Check them out and, if you can, please donate to their cause! Remember, even a dollar is a big help. Even if you're not able to donate, you can help by talking about them on social media and raising awareness about them and the causes they support.

With most of these events, your money goes directly to the chosen charity and is tax-deductible. But be sure to check with the charity for information for tax purposes.


Ota-cool Incoming: Cons, cons everywhere, and nary a time to breathe

September 24th, 2015

It's been a wild past few weeks here at Otaku Ohana Central, a time that's included voice actors conducting panels after a lovely morning swim off Hawaii island, some friendly neighborhood anime/manga/cartooning blogger dork talking for a good 40 minutes or so at the University of Hawaii at Hilo, a governor and a congressman offering proclamations and plaudits for comics legend Stan Lee, and lots and lots and lots of waiting in lines.

Also, this happened.

ban daisuke

Hello, Kikaida star Ban Daisuke. Nice to finally get to meet you. Although it was a bit awkward when the person we thought was going to take our picture wandered off to go take pictures of the other costumed characters at Kikaida Day. But I digress.

I'll have some thoughts on my recent 11-day span of otaku craziness in my next post (which I will try to post really, really soon even if it kills me in the process), but I reeeeeeaaaaaallly need to take a look at what's coming up over the next few weekends first. We're coming up on the third of five straight weekends of otaku-related activities, and keeping everything straight (and perhaps pushing you, dear reader, to attend an event or two in the process!) is what I do best. Or at least try to do best, anyway, whenever I have the time/energy to do so.

mini con poster

Our tour of events starts with Saturday and Mini Con at McCully-Moiliili Library. Branch manager Hillary Chang has been putting on this free little slice of comic-con culture for six years now -- holy cats, I feel old just typing that -- and this year's installment is, pardon the cliche, bigger and better than ever before.

Longtime exhibitors Jon Murakami (Gordon Rider, Ararangers, the Star-Advertiser's "Calabash" strip), Audra Furuichi (nemu*nemu, the Star-Advertiser's "nemu*nemu: Blue Hawaii" strip) and Kevin Sano (Crazy Shirts artist and painter of many Kikaida-themed Minion toys) will be joined this year by Christopher Caravalho, Aumakua: Guardians of Hawaii artist. Brady Evans from the Honolulu Museum of Art will host a digital painting demo at 11 a.m., where you can learn how he creates pretty prettiness like "Wisteria" here. Young adult author David Estes will give a talk at 11:45 a.m., "From Accountant to Author: Getting Started as a Writer." Collect a stamp from everyone and receive a free comic! Here's what the stamp card looks like.

mini con card

Of particular note is that this will be the last time you'll be able to pick up some of that sweet nemu*nemu merchandise in person this year; Audra's said she's going to be skipping her traditional holiday craft fair circuit in favor of travel, so stock up on those gifts now! (Or you could just go online and order anytime, but hey, I'm old-school. Personal interaction's always nice.) Cosplay, of course, is also welcomed; heck, here's Hillary cosplaying with coworker Wendy Araki at last year's event.

03 me Wendy

Mini Con runs from 10 a.m. to 2 p.m. at McCully-Moiliili Library (2211 S. King St.); as I recommend every year, you'll want to come early for the best parking opportunities. There's a new, welcomed twist this time around, though: Overflow parking will be available in the Ross Dress for Less lot across the street. Yay! Call 973-1099 for more information or if you need to make special arrangements.

anime day 2015

A week later, Kawaii Kon will be hosting its fourth annual Anime Day at Windward Mall. Everything you loved about past Anime Days will be back for another round, including the Cosplay Runway, games, art activities, discounted three-day passes for Kawaii Kon 2016, a selection of Artist Alley vendors (including the Star-Advertiser's own Erika Engle and her handcrafted jewelry!) and a mall-wide stamp rally for the chance to win a fabulous prize. All of this happens from 10 a.m. to 4 p.m. at the mall, 46-056 Kamehameha Highway. And, of course, admission is free! Visit for the latest details.


And then about a week after that, on Oct. 9-11? It's time for Anime Ohana, the fifth of our state's six-convention windfall this year. As I noted earlier this year, this convention, started by Kawaii Kon founder Stan Dahlin and Sentai Filmworks producer David Williams, will feature voice actors Jessica Calvello (Hange Zoe, Attack on Titan; Yuri, Dirty Pair), Monica Rial (Kaede Kayano, Assassination Classroom) and David Matranga (the title role in Orphen) and all the usual accouterments we've come to know and love from the other four conventions this year. (Seriously, if you have to ask what kinds of activities will be available, you really haven't been paying much attention to the con scene this year.)

All this is going down at the Pagoda Hotel at 1525 Rycroft St., just a short walk away from YogurStory, Walmart, Walgreens, Don Quijote, Like Like Drive Inn, Hokkaido Ramen Santouka ... umm, can you tell some of the places I'll be stopping by during con down time? For the latest news, visit the event page at; for passes (available in 1-3 day varieties for both children and adults), visit

Elsewhere around town

Aiea Library Polar Bear Cafe & Friends Anime Club: Every month, I joke with young adult librarian Diane Masaki that she ought to change the name of the Anime Club to the Polar Bear Cafe & Friends Club, seeing as how the screening schedule for the past few months has consistently been two episodes of the 2012-2013 anime followed by two more episodes of something else. (This month, the "friends" part will likely be Squid Girl.) Every month, she gives me the same response: "Pfffffffft." I'll keep trying, folks. At the library, 99-374 Pohai Place, where even now, more than a year after opening, there's still plenty of parking. For more information or to RSVP, call 483-7333 or email 3 p.m. Saturday.

Anime Matsuri Hawaii LUV Day: "LUV" is short for "Let Us Volunteer,"and at this event, you'll get to meet con directors John and Deneice Leigh and learn everything about volunteer opportunities at the last convention of the year, being held over Black Friday weekend (Nov. 27-29). Bonus: There will be games! And prizes! Lili'u Theater, Hawai'i Convention Center (room 310, in the corner closest to Kalakaua Avenue and the Ala Wai Canal), 2 to 6 p.m. Saturday.

Ingress First Saturday: Ever wanted to learn how to play Niantic Labs' massively multiplayer augmented reality smartphone game? Feel like honing your skills and learning playing tips from high-level agents? Want to meet The Face of Hawaii Ingress (tm) in person? Care to see what Niantic is capable of producing before their new likely-to-be-a-megahit collaboration with Nintendo, Pokemon Go, goes live and turns what we've known for several years as the Hawaiian Netmender Fountain portal into Jigglypuff? Come to Kapiolani Park for a day of cross-factional rivalry, fellowship, and ... triangles! Lots! And lots! Of TRIANGLES~!

Meet at the Diamond Head Landmark portal (,-157.82058&z=17&pll=21.265395,-157.82058 for those of you with scanners; about halfway between the Waikiki Aquarium and the Natatorium on the park side of Kalakaua Avenue for those who don't). To the Enlightened, may the odds be forever in your favor. To the Resistance, umm ... enjoy the cross-factional potluck afterward? Yeah. That's it. Starts at 9 a.m. Oct. 3.

Random Ingress Portal of the Post:


Meet Drainage Marker! It's ... a drainage marker! On the corner of South King Street and Ward Avenue!

(Yeah, Niantic's portal approval team was probably half-asleep when they approved this one.)

Gamer Expo 2015: The second annual edition of what's been called the state's largest video game event will feature tournaments for pretty much all the hot games out there (Super Smash Bros.! Hearthstone! Halo! Street Fighter! League of Legends! More!), a retro gaming section, and pretty much all the pew-pew-hack-slash-kick-punch-it's-all-in-the-mind action you could possibly want. Special guests include Super Smash Bros. pro players Corey "False" Shin, Larry "Larry Lurr" Holland, William "Dkwill" Walsh, Max "Max Ketchum" Krchmar and Michael "MikeKirby" Alvare, and noted Hearthstone streamer Hafu. Presented by eSports HI; $25 general admission, $43 VIP pass. The Modern Honolulu (1775 Ala Moana Blvd.); 11 a.m.-10 p.m. Oct. 3.

The big convention roundup

Yes, four out of six shows for this year are done, and it's already time to start thinking about next year. Con dates are already scheduled out through next September, in fact! Here's everything I know so far. Unless otherwise noted, con venue is the Hawai'i Convention Center:

Anime Matsuri Hawaii: Featuring guests -- deep breath in, Jason -- voice actors Johnny Yong Bosch, Crispin Freeman and Maile Flanagan; Justin Rojas, representing Funimation; Masahiko Otsuka, president of Studio Trigger (the studio behind recent hits Kill la Kill and Little Witch Academia); musical guest DaizyStripper; professional cosplayers Goldy, Yuegene Fay, Stella Chuu, Reika and Vampy Bit Me; fashion designers Shunsuke Hasegawa (Putumayo designer) and Chinatsu Taira (Metamorphose chief designer); and KERA/Gothic Lolita Bible model Yui Minakata. And exhale. Nov. 27-29.

Kawaii Kon: The 12th annual edition of Hawaii's first anime convention will feature a return visit by voice actor Johnny Yong Bosch and his band, Eyeshine, as well as the first visit by Japanese rock band Loverin Tamburin. April 8-10.

Amazing Hawaii Comic Con: Save the date! The follow-up to what may well be the biggest pop-culture convention in Hawaii now (pending the formal release of attendance numbers and what I've heard about really crowded conditions Friday and Saturday) will be May 20-22.

Comic Con Honolulu: Kawaii Kon's pop-culture con spinoff hopes to build on its strong debut with guests Erin Gray (Col. Deering, Buck Rogers in the 25th Century), Colin Ferguson (Federal Marshal Jack Carter, Eureka), Summer Glau (River Tam, Firefly/Serenity) and Kristin Bauer (Maleficent, Once Upon A Time). July 29-31.

HawaiiCon: Guests announced so far include Simpsons/Futurama artist Bill Morrison, actress Nichelle Nichols (Uhuru in the original Star Trek) and science fiction author John Scalzi.  Sept. 15-18, Hapuna Beach Prince Hotel (Hawaii island).

The Zelda symphony: "Goddesses" among mortals

February 1st, 2015

zelda cosplayHi everyone, Jason here. Tag-team partner in fandom Wilma J. and I both attended "Legend of Zelda: Symphony of the Goddesses" at the Blaisdell Concert Hall Friday night, and we each had our own takeaways from the show. Most of the music commentary will be handled by Wilma, while the extracurriculars will be handled by me (written in chunks of italic type).

Video game fans in Hawaii, particularly fans of the Legend of Zelda series, were treated Friday night to the Symphony of the Goddesses -- the first large-scale, multimedia game concert held in the isles. Joining forces with Jason Michael Paul Productions, who has produced other video game concerts in the U.S. such as "Dear Friends: Music from Final Fantasy" and its subsequent "More Friends" concert, were the Hawaii Symphony Orchestra and the Oahu Choral Society.

Cosplaying was encouraged at the concert, and quite a few people took advantage of that, although it was mostly different versions of the game series's main characters, Link and Zelda. There was also a Groose from Skyward Sword running around, as well as a Ravio from A Link Between Worlds, among the few exceptions. Navi the fairy from the Ocarina of Time also made an appearance, holding a speech bubble with her well-known phrase, "Hey! Listen!"

Photo courtesy of Chris Kwock.

Several people wore the title mask from the game Majora's Mask. Many others simply wore Zelda-related shirts -- dozens roamed around with tops emblazoned with the game's logo, the all-important Triforce, the equally important heart meter, the iconic 8-bit sword from the original game for the Nintendo Entertainment System, and much more. It was great to see such a wide array on display.

For me, that diversity came in stark contrast to the official merchandise table -- one T-shirt design, an official concert poster, a book of Zelda series sheet music and copies of the Hyrule Historia art book and Link Between Worlds for the Nintendo 3DS were all that were being offered. All of those seemed to be selling well -- heck, the books sold out -- but still, c'mon, people, we want to throw MORE money at you. Give us some CDs or a nice glossy program or something. Please?

Before the concert began, a slideshow was projected on a large screen above the orchestra, showing trivia questions on the various Zelda games interspersed with various scenic shots. There weren't many questions; the entire thing scrolled by in about five minutes or so before repeating. We took our seats about 10 minutes before the concert was scheduled to begin and saw the trivia go through maybe 1.5 cycles.

This shot was taken before the performance started, by the way.

When the lights dimmed and conductor Amy Andersson took her place in front of the orchestra, someone -- I don't know if this was official or not, but my guess is not, considering the surprised reactions on some of the symphony members' faces -- started off the evening by yelling out the phrase that has become a hallmark and one of the running jokes of the series: "Hey! Listen!"

I don't think it was, either. Which brings me to my "I guess I'm one of those crotchety old people now, because I'm about to go off on young people these days" rant: There were quite a few people who treated the show like one of the side events of an anime convention rather than something with the gravitas of a symphony orchestra concert.

Now, granted, I've seen this sort of thing happen before -- Wilma and I attended the "Dear Friendsconcert in Los Angeles in 2004 -- so I was willing to concede that, yes, not everyone's going to dress up in their nicest attire. A good chunk of the audience probably hasn't seen the symphony perform since elementary school field trip days. But still, that comment, the random CHEE-HOOOOOOting here and there, the whispered snark by the people in balcony row L, around the high 20-low 30s seats -- yes, I'm specifically calling you guys out, particularly the guy who was whispering something about Harvest Moon at the beginning of the "Great Fairy's Fountain" intermezzo -- ugh. Just because you paid $48 and up doesn't give you the right to turn it into a personal Mystery Science Theater 3000-esque snarkfest and dampen the experience for those around you who came to listen to and appreciate the music.

And don't even get me started on some of the people I noticed in front of me secretly recording parts of the concert on their phones ...

(I must say that thankfully, the concertgoers in my area quietly enjoyed the show, clapping and hooting only when appropriate.)

The symphony began with an overture encompassing a medley of tunes from the Zelda series, choreographed to video shown on the screen that was made up of gameplay clips starting with the beloved original Legend of Zelda for the Nintendo Entertainment System and going all the way through to A Link Between Worlds for the Nintendo 3DS.

Afterward, Remy Zane, a DJ with KORL 97.1 (and who, incidentally, is also one of our friends!), came out onstage to welcome the audience and give a short explanation of what we would be hearing. There were audible laughs and groans at the mention of Tingle (another inside joke; if you play Ocarina of Time you'll understand). Remy came out on stage at various points during the concert to briefly introduce the pieces.

The first interlude was a rendition of the Gerudo Valley theme from Ocarina of Time. That theme is one of my favorite songs in the entire series, and this version gave much more energy to the original Spanish-inspired, softly passionate tune, especially when the camera trained on first violinist and symphony concertmaster Ignace Jang, who played with such intensity that you couldn't help but get fired up. (A roving camera occasionally broadcast stage happenings on the screen, including various orchestra members, the chorus, the conductor, and Remy's short spiels.)

In contrast, the next interlude -- a medley of various boss battle themes -- was mediocre. Boss themes are usually heart-pounding pieces of music, and with good reason, but the arrangement of these tunes was uninspired and didn't really match the excitement of the onscreen video.

Throughout the concert, stage lighting added another level of emotion to the music and videos, more subtle than not, except when the lighting turned a fiery red to match, for example, the lava-based stage of the giant dinosaur boss King Dodongo from Ocarina of Time. Another more-subtle-than-not addition was the Oahu Choral Society. I've watched two video game concerts now and I've always felt a little sorry for the choral performers. Their singing was complementary rather than in the forefront, and I'm sure it was always meant to be that way. The chorus was also pretty hidden all the way back in the stage (people in the back rows probably had a better view of the chorus; we were sitting much nearer to the stage and could just barely see the tops of their heads), and if the camera hadn't shown them on screen from time to time, you probably would not have realized that they were adding their voices to the instruments. I would love to know what exactly they WERE singing, as none of the Zelda music has lyrics.

I was up in the balcony, and yes, I could see the chorus. There were some points when their involvement was a bit more subtle than others, and the only way I could tell they were singing then was when I could see them raising their songbooks and turning the pages. It was a nice addition, although I've often wondered what they think whenever they're called upon to sing selections from various video game soundtracks: "'Something something something something SEPHIROTH?' What did I get myself INTO here?"

The next two interludes were pretty straightforward though still eminently enjoyable suites of music from Majora's Mask and A Link Between Worlds. Then came a Prelude, telling the story of the creation of the land of Hyrule, which involves the three goddesses -- Din, Nayru and Farore -- alluded to in the concert's title. The video for this segment was taken directly from the Ocarina of Time and I assume that the Prelude was simply an orchestration of the accompanying music in the game (it's been a long time since I played the game and I can't remember how the music went). Then came a couple of movements with tunes from Ocarina of Time and Wind Waker. Again, it was all very much straightforward, nothing outstanding, but solidly performed.

I would, however, take issue with Remy's comment about Wind Waker, in which he said that it is one of Nintendo's biggest hits in the series. I may be in a minority here, but I did not enjoy Wind Waker very much, and I thought I remember reading that it didn't do too well. The art style was completely different from anything in the series up till that point, and while that did give me pause, the main thing I disliked about the game was the near-endless sailing you had to do to travel to other places. The long, monotonous expanses of water broke up the action and bored me half to death. Even when you later unlocked warp portals, they often weren't close enough to the area you really wanted to go to, forcing you to do yet more sailing. Exploring was also tedious, and the controls of the ship were sometimes difficult to handle. But, well, hey; if it was a commercial success for Nintendo (enough that they decided to do an HD remake for the Wii U, even), then power to them, but all I know is that it's not a game I'd rate very highly among the series.

For my part, I thought Wind Waker was OK. Better than Twilight Princess, for sure, which lost me on that cursed mandatory fishing minigame (Wii version) and Link's transformation into a wolf, which seemingly lasted foreeeeeeeever and bored me to a point where I didn't feel like waiting for him to be transformed back into a human (Gamecube version). And for the record, the Otaku Ohana Anonymous Director of Forced Social Interaction now likes Toon Link more than Standard Canon Link because "he looks cute." So there's that.

Photo courtesy of Chris Kwock.

Photo courtesy of Chris Kwock.

After a 15-minute intermission, we returned to an intermezzo of the soothing Great Fairy Fountain theme (minus the rather frightening, echoing cackles of the Great Fairy herself, thankfully) before moving on to a suite from Twilight Princess.

But as much as the video game world has gone forward in terms of graphics and sound, the theme of the night, really, was nostalgia. And the last movement -- "Time of Falling Rain" from A Link to the Past -- before the Finale showed this well. As Remy mentioned during one of his times onstage, "Falling Rain" is one of the most popular pieces from the series overall and the performance garnered a lot of applause. Heck, Link to the Past and its semi-sequel A Link Between Worlds are two of the series' most beloved titles.

"Falling Rain," like the rest of the performance, was accompanied by scenes from the game. But because this was a Super Nintendo game, that meant going back to the two-dimensional, sprite-based world of Hyrule. As Link to the Past is one of my favorite games in the series, I didn't mind -- and in fact I got a HUGE nostalgic kick out of it all, especially when the orchestra moved into the Dark World theme, a subtly menacing bit of music that gained some lightheartedness in this arrangement.

The orchestra, chorus, conductor and producer Jason Michael Paul -- who came out on stage after the Finale -- got standing ovations, naturally. And just as naturally, there was more to come after the Finale. First came new music and exclusive clips from Majora's Mask 3D, a remake of the original Nintendo 64 game that's due out in North America in mid-Februrary for the Nintendo 3DS. And lastly came a brief medley of Wind Waker music and scenes from its rerelease on the Wii U.

Photo courtesy of Chris Kwock.

The concert overall was what I expected. My main big disappointment is that the original Zelda overworld theme didn't get the singular performance that I felt it should have been given. It's hands-down the most recognizable piece in the whole series, and while it was woven into other movements, I feel it should have gotten its own standalone orchestration.

Now, the main theme may very well have been covered in other seasons -- apparently, the Symphony of the Goddesses has had different "seasons" with playlist changes; the one we heard at the Blaisdell was the "Master Quest season." But if it has, then I wish it would be included as a staple bonus in all later seasons. I was waiting on pins and needles for that song, and it sadly never came.

Another disappointment is that more Zelda games from the handheld consoles weren't represented. For example, Link's Awakening, originally for the Game Boy, was an excellent addition to the series with a great storyline, interesting new gameplay elements and an exquisitely beautiful theme in "The Ballad of the Wind Fish," and I would have loved to hear that song orchestrated. Granted, famed Zelda series composer Koji Kondo was not the composer for most of the handheld games and so I'm sure there were licensing or other rights issues, but there are still good pieces of music and if it were possible to incorporate more, I'd love to hear them.

My disappointments? I was kinda hoping there was some way of inserting the "You found a secret!" chime or the "Hooray! You found a 5-rupee piece in this out-of-the-way treasure chest!" fanfare somewhere in the show -- they're musical interludes of a few seconds, of course, but it would've been a neat little Easter egg and a nod to the fans. As for longer pieces, the overworld theme from Spirit Tracks comes to mind, mostly because that thing got wedged in my brain during my play-through several years back and refuses to let go. Please send help.

Also a letdown was the fact that there were no printed programs. While I, like Jason mentioned above, would have immediately bought a commemorative glossy book, I was more disappointed that there was no regular concert program. Yes, most of the people attending were most likely fans of the series and already knew the games quite well, but many others weren't, and a program giving a brief history of the series would've been nice. And Zelda-related stuff aside, EVERYONE would have benefited from having information on the producer, original composers, music arrangers, the conductor, the symphony orchestra, the chorus, the video editor, lighting director, stage staff, etc. The program is also often where production people often give thoughts or other behind-the-scenes looks at the music, etc. The lack of all that was an unfortunately lost opportunity.

But after all that, the positives still outweigh the negatives, and if another season of "Symphony of the Goddesses" came along with a different selection of music to perform, I'd still go see it.

I would, too. Hopefully the success of this show will encourage other touring symphonic suites to stop by here as well -- Final Fantasy concert, anyone? Or perhaps "Video Games Live"? One can dream.

It really is an experience, especially if the concert is always being tweaked and improved. I appreciate any event that elevates and enhances what is often seen as a "juvenile" activity, and lots of kudos go out to everyone from the producers to the orchestra to the fans for making this happen. Here's hoping this won't be the last such concert that we see here.

"Borderlands" tales: The Claptrap chronicles

January 30th, 2015

In my previous post, I rambled on extensively mostly about Legend of Zelda-related video games. That actually hadn't been my intent. I was supposed to ramble about Borderlands: The Pre-Sequel, but I got distracted because I went on some kind of extended monologue about stuff leading up to Borderlands.

Before I leave off on talking about Legend of Zelda-related stuff, however, just a quick note that we will indeed be there at tonight's Legend of Zelda: Symphony of the Goddesses concert at the Blaisdell Concert Hall! Tickets are still available at the link above. It's the first big video-game-music concert in Hawaii, so attend if you can! We're expecting it to be awesome. ^_^

Anyway, let me get back on my intended track. This will actually be a great time to take up the subject again since Gearbox and 2K recently announced the March release of Borderlands: The Handsome Collection, which comprises Borderlands 2 and the Pre-Sequel, as well as the related downloadable content (DLC) for both games, remade for next-generation systems (Xbox One and Playstation 4). I've also heard tell that the original Borderlands might eventually be included if the collection does well.


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